Description
Whenever a Sliver deals damage
−1: Untap target permanent
Contents • 2 boosters • 3 oversized promo cards
This indispensable resource for the Talisman Adventures Fantasy Roleplaying Game has 24 pages of useful Game Master guidance and expanded rules
and develop agriculture and animal taming to thrive at the dawn of civilization and write a new chapter in human history
ZEN: Archive Trap (Foil) historypuzzle Whenever a Sliver deals damageIf an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.
Exchange/Return Notes
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