Description
From Abadi
This coffee-fueled game includes rules for procedurally generated campaigns
both as humans and as animals
Jirelle: 36mm
Cable is also equipped with advanced weaponry and technology from the 38th century
CABAL - AN RPG OF CORPORATE CONFLICT Bot War From AbadiCabal from Corone Design, written by Andrew Peregrine, is a GMed roleplaying game designed for 2 or more players to explore the activities of a single, secretive company, conspiracy, or other organization dedicated to a specific purpose. While designed as a standalone game, it is also explicitly noted in the text that Cabal can be integrated into other games to provide a framework for managing the exploits of a large organization featuring covert aims
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