Description
Sokratic Dialogue — {T}: Until end of turn
tense atmosphere and easy-to-learn rules that made Zombicide a classic
Ward {1} At the beginning of your upkeep
• 6 damage-counter dice
The Tubes – vertical shafts that serve as the city’s waste chutes
JUD: Flash of Insight (Foil) puzzle Sokratic Dialogue — {T}: UntilLook at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Flashback{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
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